Esther FAYNOT - Portfolio
Level Design - Student

Projects
Student


Developed by a team of 7 People - Unity - PC
HELL-O LIVE ! - GAME DESIGNER / ARTIST
Hell-o Live is a local multiplayer party game where you and up to 3 other friends fight in an arena to see which of you dies the least. Dodge projectiles, push your friends into traps and claim victory in multiple game modes!
Currently in post production for Steam Release. (hiatus)
Worked on this project as a Game Designer and Level Designer.
October 2022 - April 2023


Developed by a team of 40 people - Unity - PC
CRIMEWARE : NEON HEIST - LEAD ARTIST
Crimeware : Neon Heist a warioware-like game set in a Retro-futuristic setting filled with neons, technology and magic. Play as a criminal and build your team by selecting between 20 different characters at a local bar in order to plan the heist of the century. Play a number of heist-related minigames and try to accumulate the most money you can before the alarm rings!
This game was made by a group of 40+ people, each person having their respective role in this 2 month project. I worked on this game as a Lead Game Artist for the macro-game (everything except the mini-games).
October 2021 - January 2022
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Developed by a team of 8 people - Unity - PC
SPIRIT PATH - LEVEL / NARRATIVE DESIGNER
Spirit Path is an action-adventure Zelda-Like game where you play Ryn, a young girl lost in a mystical forest inspired by Celtic mythology. Along with her fox-like spirit companion Iden, uncover the secrets of this mysterious place and find out the truth behind a dark entity corrupting these lands.
Control both Ryn and Iden to solve different puzzles, interact with various NPCs and explore the mystical forest in this story driven adventure.
Worked on this game as a Level Designer, Narrative Designer and Game Designer.
January 2021 - June 2021


Developed by a team of 9 people - Unity - PC
YOKAI ASCENSION - LEVEL / GAME DESIGNER & PROJECT MANAGER
Yokai Ascension is a traditional japanese inspired Rogue-Like Game in 2D pixel art. This game puts the player in a haunted "Ryokan" where they must battle their way to the top, fighting malicious japanese spirits (Yokai) along the way up. Fight, upgrade, die, restart. This game features a lot of environmental storytelling, evolving npc story and interactions, combat mechanics, different skills and a boss level at the end.
Worked on this project as Project Manager, Game Designer, Level Designer, support Programmer and Narrative Designer.
September 2020 - January 2021
July 2021 - September 2021


Developed by a team of 6 people - Unity - PC
TALE OF SHADOWS - LEVEL / GAME DESIGNER
Tale of Shadows is a 2d pixel art platformer set in a post apocalyptic steampunk universe where you play as Eliza as she crosses an abandoned city filled with creatures of corruption. Use steam related abilities to jump your way through and discover the mysteries of the apocalypse. This game features 2 finished levels and 2 more "test" levels, environmental storytelling and multiple interesting game mechanics .
Worked on it as a Level Designer, Game Designer and Narrative Designer.
January 2020 - June 2020

